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Jack

Meet Jack!
He is my first project for The Game Assembly's portfolio course, spanning approximately 13 weeks. I wanted to create an anti-hero, inspired by iconic characters such as Marv from Sin City, Max Payne, and the Wolverine. The goal was not to perfect an amazing character design but to spend time learning different workflows for creating a realistic character. Anatomy, material definition, and mood were my primary focus.

Cigarette by Nik Ladoukakis on Sketchfab: https://sketchfab.com/3d-models/cigarette-50e3b31e6935484e829696094b54eaf3
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I am part of The Game Assembly’s internship program. As per the agreement between the Game Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 6th, at the earliest.